Here's some pictures of my current WIP models as of early June 2020
Corsair f4u Low Poly Model (1477 quads)
So I've been learning Blender these last few weeks and have gotten into it's powerful sculpting tools. Here's a WIP shot of a stylized tree I've been working on. It's been really fun learning to use blender so far! I especially like the cool effects that I can do using modifiers. For instance this tree started out as a single vertex that I then extruded with the skin modifier. After which I used a subdivision modifier to round it off and prepare it for the sculpting I'm doing now.
I was challenged to create fanart of Demise from The Legend of Zelda: Skyward Sword. This piece is currently on hold while I learn Blender (also scales are less fun than painting musculature). Next steps are to plan out all the scales on the body and start painting them.