QuickShade 1.1 tool for Maya

QuickShade is primarily meant as a pipeline improvement for bridging between Maya and Substance Painter.

QuickShade is primarily meant as a pipeline improvement for bridging between Maya and Substance Painter.

By speeding up the time it takes to create named materials/shaders it makes setting up your texture sets a breeze!

By speeding up the time it takes to create named materials/shaders it makes setting up your texture sets a breeze!

You can also use it to set up Proxy Materials for Animation Rigs!

You can also use it to set up Proxy Materials for Animation Rigs!

Here's a video of it in action

QuickShade 1.1 tool for Maya

Here's a handy tool I put together for Maya! QuickShade 1.1! https://www.dropbox.com/s/5dtg8sk1wzup9tz/QuickShade%20V1.1.py?dl=0

I was working on a model with a lot of different texture sets and pieces and noticed //hypershader is really slow// so I put together this simple tool in Python! I don't claim that this tool is sophisticated and should be used for things other than setting up materials for use as texture sets or proxy- but I do find my tool genuinely useful (I use it all the time~!) for speeding up my workflow.

On to the deets! QuickShade is 100% entirely Free

Disclaimer- QuickShade was developed in Maya 2018, and has been tested in subsequent releases. your mileage may vary in older versions.